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Building Development Studio Projects in (Docker) Containers

We have a small fleet of DS-5/Development Studio projects that target Cyclone V and we're interested in building these projects in containers. Some questions:

  • Our developers currently use Intel's ESW-DS-FIX node locked license. Is there a floating version of this? If not, what's the most cost effective alternative that will work with a container?
  • Is there a pre-existing container image that can build a DS-5/Dev Studio project by calling eclipse.exe in headless build mode?
  • For MSVC/Fortran/gcc, etc. we've started using tools like CMake instead of relying on the IDE for automated builds. Is there a similar toolchain in this area? Is eclipse in headless build mode the way to go?
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  • That does sound like it would do the trick, but due to the resulting image size/speed we ended up starting with an Ubuntu image and installing ARMDS and a specific version of the ARM compiler requested by the developers and that seems to be working well.

    Unfortunately, they appear to have been using a customized version of mkimage in the post-build step that was only built as a Windows exe years ago. I had installed the latest u-boot-tools apt package, but that was apparently generating an img file that had a checksum that didn't match prior builds of the same source.

    I was surprised (being new to ES) to find this article: https://www.rocketboards.org/foswiki/Documentation/BuildingBootloaderCycloneVAndArria10 where the instructions have you build u-boot from source.

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  • That does sound like it would do the trick, but due to the resulting image size/speed we ended up starting with an Ubuntu image and installing ARMDS and a specific version of the ARM compiler requested by the developers and that seems to be working well.

    Unfortunately, they appear to have been using a customized version of mkimage in the post-build step that was only built as a Windows exe years ago. I had installed the latest u-boot-tools apt package, but that was apparently generating an img file that had a checksum that didn't match prior builds of the same source.

    I was surprised (being new to ES) to find this article: https://www.rocketboards.org/foswiki/Documentation/BuildingBootloaderCycloneVAndArria10 where the instructions have you build u-boot from source.

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